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		<title>VFXTalk.com</title>
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		<description>VFXTalk is a Online Community Dedicated to Digital Compositing, 3D Animation and Visual Effects!</description>
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		<item>
			<title><![CDATA[VFX 403 [WIP] - Treeloy]]></title>
			<link>http://www.vfxtalk.com/forum/showthread.php?t=27275&amp;goto=newpost</link>
			<pubDate>Thu, 09 Sep 2010 23:01:50 GMT</pubDate>
			<description><![CDATA[Well....a bit late getting started, but I'll give it a try. Going for some cave rave. That might give you a hint what my inspiration will be :radar:]]></description>
			<content:encoded><![CDATA[<div>Well....a bit late getting started, but I'll give it a try. Going for some cave rave. That might give you a hint what my inspiration will be :radar:</div>

]]></content:encoded>
			<category domain="http://www.vfxtalk.com/forum/forumdisplay.php?f=109">VFXChallenge WIP Forum</category>
			<dc:creator>treeloy</dc:creator>
			<guid isPermaLink="true">http://www.vfxtalk.com/forum/showthread.php?t=27275</guid>
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			<title>Prime Focus Reaffirm Commitment to eyeon Fusion</title>
			<link>http://www.vfxtalk.com/forum/showthread.php?t=27273&amp;goto=newpost</link>
			<pubDate>Thu, 09 Sep 2010 19:12:46 GMT</pubDate>
			<description>*IBC Amsterdam: September 9, 2010…* eyeon Software announced today that global Visual Entertainment Services group, Prime Focus, has reaffirmed their commitment to eyeon Fusion by extensively increasing their worldwide pipeline. This software implementation will also be increased a further 200% by...</description>
			<content:encoded><![CDATA[<div><b>IBC Amsterdam: September 9, 2010…</b> eyeon Software announced today that global Visual Entertainment Services group, Prime Focus, has reaffirmed their commitment to eyeon Fusion by extensively increasing their worldwide pipeline. This software implementation will also be increased a further 200% by the end of 2010.<br />
 <br />
Prime Focus was established in 1997, with a small team in Mumbai, and has grown into the world’s leading end-to-end Visual Entertainment Services company, employing over 2,250 staff in India, the U.K., and North America. Prime Focus offers cutting edge services and technology across its sixteen facilities in Los Angeles, New York, Vancouver, Winnipeg, London, Mumbai, Hyderabad, Chennai, Goa, and Bangalore. <br />
 <br />
<i>“Fusion has been the workhorse of our established VFX pipeline and our new View-D pipeline and I am pleased that Prime Focus has decided to commit itself to maintaining that key relationship with eyeon Software moving forward. Our intention to increase our current Fusion seats by 100% worldwide will allow Prime Focus to continue to provide world class visual effects and 2D to 3D conversion services to our clients.”</i> <br />
 <br />
~ Daniel Rosen, International Chief Technology Officer, Prime Focus<br />
 <br />
Continuing to lead VFX software development, eyeon recently released Fusion 6.1, in line with the company’s new OpenCL GPU supercomputing development roadmap. Fusion continues to be the necessary fit for Prime Focus and other multi-national companies due to its pipeline and highly-effective approach that utilizes the powerful, low-cost GPU to create assets in real time. The extensive tool set imports scenes from 3D animation packages and allows for a much tighter integrated workflow between departments and applications. <br />
 <br />
<i>“The decision made by Prime Focus to expand their use of Fusion as their main compositing software confirms what the team here has strived for from the beginning, to offer the most innovative and efficient software possible.”</i> <br />
 <br />
~ Steve Roberts, CEO eyeon Software Inc.<br />
 <br />
Prime Focus divisions have contributed to the production of blockbuster films, broadcast projects, commercials, music videos, and much more. With a strong focus on the Stereo 3D sector of the production industry, it is evident that their choice in Fusion confirms what eyeon has successfully achieved, a VFX software of global appeal.<br />
 <br />
- 30 –<br />
Press Contact:<br />
Susan Samonig<br />
eyeon Software Inc.<br />
1-416-686-8411 ext 270<br />
<a href="mailto:sue@eyeonline.com">sue@eyeonline.com</a><br />
 <br />
<font size="1"><b>About Prime Focus</b> </font><br />
<font size="1">Prime Focus is a global Visual Entertainment Services group that provides creative and technical services to the film, broadcast, commercials, gaming, internet and media industries. </font><br />
<br />
<font size="1">The group offers a genuine end-to-end solution from pre-production to final delivery - including previsualisation, equipment hire, visual effects, video and audio post-production, digital intermediate, digital asset management and distribution. </font><br />
<br />
<font size="1">Prime Focus employs more than 2250 people with state-of-the-art facilities throughout the key markets of North America, the UK and India. Using its ‘Worldsourcing’ business model, Prime Focus provides a network that combines global cost advantages, resources and talent pool with strong relationships and a deep understanding of the local markets.</font><br />
 <br />
<font size="1">Prime Focus is a public stock company with shares traded in the Mumbai and National Stock exchanges in India (Symbol - PFOCUS). Prime Focus also owns and operates Prime Focus London plc (Symbol - PFO), which is publicly traded in the LSE’s AIM market. For more information, please visit </font><a href="http://www.primefocusworld.com" target="_blank"><font size="1">www.primefocusworld.com</font></a><font size="1">.</font><br />
 <br />
<font size="1">About eyeon Software</font><br />
<font size="1">eyeon Software Inc. develops applications for the VFX and postproduction communities. eyeon products include Fusion™, an award-winning compositing application used on thousands of feature film and broadcast projects for over 20 years; Rotation®, a rotoscoping system and Vision®, a suite of tools designed for broadcast. Fusion artists have contributed significant work to recent box office successes such as The A-Team, Avatar, 2012, Clash Of The Titans, Alice in Wonderland, Kick Ass, New Moon, The Imaginarium of Dr. Parnassus, G.I. Joe, X-Men Origins, Twilight, Tropic Thunder, Iron Man, Journey To The Center Of The Earth 3D, 300, Spiderman 3, Harry Potter and the Order of the Phoenix, Happy Feet, Sin City, and many others. </font><a href="http://www.eyeonline.com" target="_blank"><font size="1">www.eyeonline.com</font></a></div>

]]></content:encoded>
			<category domain="http://www.vfxtalk.com/forum/forumdisplay.php?f=6">Digital Fusion / DFX+</category>
			<dc:creator>IndieXX</dc:creator>
			<guid isPermaLink="true">http://www.vfxtalk.com/forum/showthread.php?t=27273</guid>
		</item>
		<item>
			<title>FX Demo Reel</title>
			<link>http://www.vfxtalk.com/forum/showthread.php?t=27272&amp;goto=newpost</link>
			<pubDate>Thu, 09 Sep 2010 18:41:01 GMT</pubDate>
			<description>Currently looking for work in the Los Angeles area.  Below is my demo reel.   
 
Thanks. 
 
www.fxecutioner.blogspot.com</description>
			<content:encoded><![CDATA[<div>Currently looking for work in the Los Angeles area.  Below is my demo reel.  <br />
<br />
Thanks.<br />
<br />
<a href="http://www.fxecutioner.blogspot.com" target="_blank">www.fxecutioner.blogspot.com</a></div>

]]></content:encoded>
			<category domain="http://www.vfxtalk.com/forum/forumdisplay.php?f=117">Demo Reels!</category>
			<dc:creator>fxecutioner</dc:creator>
			<guid isPermaLink="true">http://www.vfxtalk.com/forum/showthread.php?t=27272</guid>
		</item>
		<item>
			<title>how to edit home video</title>
			<link>http://www.vfxtalk.com/forum/showthread.php?t=27271&amp;goto=newpost</link>
			<pubDate>Thu, 09 Sep 2010 18:15:40 GMT</pubDate>
			<description><![CDATA[Hi 
i have a question. 
how to edit some home videos... & make a cool video clip out of it? 
it's a real jerky video... very amateur ... 
ideas?]]></description>
			<content:encoded><![CDATA[<div>Hi<br />
i have a question.<br />
how to edit some home videos... &amp; make a cool video clip out of it?<br />
it's a real jerky video... very amateur ...<br />
ideas?</div>

]]></content:encoded>
			<category domain="http://www.vfxtalk.com/forum/forumdisplay.php?f=32">Beginners Talk</category>
			<dc:creator>JekylHyde</dc:creator>
			<guid isPermaLink="true">http://www.vfxtalk.com/forum/showthread.php?t=27271</guid>
		</item>
		<item>
			<title>CG Lighting demo reel</title>
			<link>http://www.vfxtalk.com/forum/showthread.php?t=27270&amp;goto=newpost</link>
			<pubDate>Thu, 09 Sep 2010 17:57:25 GMT</pubDate>
			<description>Hi all, 
 
I have recently updated my demo reel and is looking for any VFX jobs around the Bay Area, I graduated in Master of Art VFX and focus in lighting and technical aspect of 3D. My main software is Maya, 3d Studio Max , Mental Ray and VRay. 
 
I have my website address link below, feel free...</description>
			<content:encoded><![CDATA[<div>Hi all,<br />
<br />
I have recently updated my demo reel and is looking for any VFX jobs around the Bay Area, I graduated in Master of Art VFX and focus in lighting and technical aspect of 3D. My main software is Maya, 3d Studio Max , Mental Ray and VRay.<br />
<br />
I have my website address link below, feel free to comment.<br />
<br />
<u><a href="http://www.rpang3d.com" target="_blank">www.rpang3d.com</a></u><br />
<br />
Thanks,<br />
Richard Pang</div>


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			<legend>Attached Files</legend>
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	<td><img class="inlineimg" src="http://www.vfxtalk.com/forum/images/greenfox/attach/mp4.gif" alt="File Type: mp4" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
	<td><a href="http://www.vfxtalk.com/forum/attachment.php?attachmentid=10424&amp;d=1284054873" target="_blank">RichardPang_2010portfoilo_1028_mpeg4.mp4</a> (24.21 MB)</td>
</tr>
			</table>
		</fieldset>
	

	</div>
]]></content:encoded>
			<category domain="http://www.vfxtalk.com/forum/forumdisplay.php?f=117">Demo Reels!</category>
			<dc:creator>rpang</dc:creator>
			<guid isPermaLink="true">http://www.vfxtalk.com/forum/showthread.php?t=27270</guid>
		</item>
		<item>
			<title>Paco Veyro Motion Graphics Reel 2010</title>
			<link>http://www.vfxtalk.com/forum/showthread.php?t=27269&amp;goto=newpost</link>
			<pubDate>Thu, 09 Sep 2010 15:33:54 GMT</pubDate>
			<description><![CDATA[Compilation of My work in Motion graphics, animation & Vfx]]></description>
			<content:encoded><![CDATA[<div>Compilation of My work in Motion graphics, animation &amp; Vfx</div>


	<br />
	<div style="padding:6px">

	

	

	

	
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			<legend>Attached Files</legend>
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	<td><img class="inlineimg" src="http://www.vfxtalk.com/forum/images/greenfox/attach/mov.gif" alt="File Type: mov" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
	<td><a href="http://www.vfxtalk.com/forum/attachment.php?attachmentid=10422&amp;d=1284046203" target="_blank">motiongraphics.mov</a> (8.98 MB)</td>
</tr><tr>
	<td><img class="inlineimg" src="http://www.vfxtalk.com/forum/images/greenfox/attach/mov.gif" alt="File Type: mov" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
	<td><a href="http://www.vfxtalk.com/forum/attachment.php?attachmentid=10423&amp;d=1284046203" target="_blank">animation.mov</a> (8.50 MB)</td>
</tr>
			</table>
		</fieldset>
	

	</div>
]]></content:encoded>
			<category domain="http://www.vfxtalk.com/forum/forumdisplay.php?f=117">Demo Reels!</category>
			<dc:creator>Paco Veyro</dc:creator>
			<guid isPermaLink="true">http://www.vfxtalk.com/forum/showthread.php?t=27269</guid>
		</item>
		<item>
			<title>Problem with an easy script</title>
			<link>http://www.vfxtalk.com/forum/showthread.php?t=27268&amp;goto=newpost</link>
			<pubDate>Thu, 09 Sep 2010 14:19:46 GMT</pubDate>
			<description><![CDATA[I have written a simple script that adds a TimeOffset node after a Read or a FrameRange node.  
 
 
---Quote--- 
import os 
import nuke 
 
def offsetNode(): 
 sn = nuke.selectedNode() 
 if sn.Class() == 'Read':]]></description>
			<content:encoded><![CDATA[<div>I have written a simple script that adds a TimeOffset node after a Read or a FrameRange node. <br />
<br />
<div style="margin:20px; margin-top:5px; ">
	<div class="smallfont" style="margin-bottom:2px">Quote:</div>
	<table cellpadding="6" cellspacing="0" border="0" width="100%">
	<tr>
		<td class="alt2">
			<hr />
			
				import os<br />
import nuke<br />
<br />
def offsetNode():<br />
 sn = nuke.selectedNode()<br />
 if sn.Class() == 'Read':<br />
   fr = int(sn['first'].value())<br />
   to = nuke.createNode('TimeOffset')<br />
   to['time_offset'].setValue(-fr)<br />
 elif sn.Class() == 'FrameRange':<br />
   fr = int(sn['first_frame'].value())<br />
   to = nuke.createNode('TimeOffset')<br />
   to['time_offset'].setValue(-fr)
			
			<hr />
		</td>
	</tr>
	</table>
</div>This works very nice. But when I try to convert it so I can just select all the nodes I want to have offsets added it dies...<br />
<br />
<div style="margin:20px; margin-top:5px; ">
	<div class="smallfont" style="margin-bottom:2px">Quote:</div>
	<table cellpadding="6" cellspacing="0" border="0" width="100%">
	<tr>
		<td class="alt2">
			<hr />
			
				import os<br />
import nuke<br />
<br />
def offsetNode():<br />
 sn = nuke.selectedNodes()<br />
 for n in sn:<br />
  if n.Class() == 'Read':<br />
   fr = int(sn['first'].value())<br />
   to = nuke.createNode('TimeOffset')<br />
   to['time_offset'].setValue(-fr)<br />
  elif n.Class() == 'FrameRange':<br />
   fr = int(sn['first_frame'].value())<br />
   to = nuke.createNode('TimeOffset')<br />
   to['time_offset'].setValue(-fr)
			
			<hr />
		</td>
	</tr>
	</table>
</div>It prints that &quot;list indices must be integers&quot;. That I know but where is a list there? I am certain that the solution is super easy I'm just super blind. Any help?</div>

]]></content:encoded>
			<category domain="http://www.vfxtalk.com/forum/forumdisplay.php?f=60">NUKE from The Foundry</category>
			<dc:creator>Lukasz Omasta</dc:creator>
			<guid isPermaLink="true">http://www.vfxtalk.com/forum/showthread.php?t=27268</guid>
		</item>
		<item>
			<title>Registration problem</title>
			<link>http://www.vfxtalk.com/forum/showthread.php?t=27267&amp;goto=newpost</link>
			<pubDate>Thu, 09 Sep 2010 09:50:11 GMT</pubDate>
			<description>During sign up process,we were asked for a No spam verification question called         
 
 
            Name one of the top animation,compostion or editing tools 
 
 
Whatever we are answering,we get that answer for No spam question is wrong. 
what we have to answer for this Question?</description>
			<content:encoded><![CDATA[<div>During sign up process,we were asked for a No spam verification question called        <br />
<br />
<br />
            Name one of the top animation,compostion or editing tools<br />
<br />
<br />
Whatever we are answering,we get that answer for No spam question is wrong.<br />
what we have to answer for this Question?<br />
<br />
<br />
This happened when one of my friend want to sign up.Please help others to Register.</div>

]]></content:encoded>
			<category domain="http://www.vfxtalk.com/forum/forumdisplay.php?f=28">Site Feedback</category>
			<dc:creator>mahewara</dc:creator>
			<guid isPermaLink="true">http://www.vfxtalk.com/forum/showthread.php?t=27267</guid>
		</item>
		<item>
			<title><![CDATA[VFX 403 [WIP] - tomfrew]]></title>
			<link>http://www.vfxtalk.com/forum/showthread.php?t=27266&amp;goto=newpost</link>
			<pubDate>Thu, 09 Sep 2010 09:37:35 GMT</pubDate>
			<description><![CDATA[This is my first challenge so i'm excited.  
 
I think i'm going to go with a concert feel. With the crowd cheering in anticipation of the rock star appearing on stage.  
 
I'm thinking a bit of suspense and may some slowmotion cheering.  
 
I'll hopefully post some tests in a bit. 
 
Thanks, 
Tom]]></description>
			<content:encoded><![CDATA[<div>This is my first challenge so i'm excited. <br />
<br />
I think i'm going to go with a concert feel. With the crowd cheering in anticipation of the rock star appearing on stage. <br />
<br />
I'm thinking a bit of suspense and may some slowmotion cheering. <br />
<br />
I'll hopefully post some tests in a bit.<br />
<br />
Thanks,<br />
Tom</div>

]]></content:encoded>
			<category domain="http://www.vfxtalk.com/forum/forumdisplay.php?f=109">VFXChallenge WIP Forum</category>
			<dc:creator>tomfrew</dc:creator>
			<guid isPermaLink="true">http://www.vfxtalk.com/forum/showthread.php?t=27266</guid>
		</item>
		<item>
			<title>V-Ray RT GPU opened for Beta experience</title>
			<link>http://www.vfxtalk.com/forum/showthread.php?t=27265&amp;goto=newpost</link>
			<pubDate>Thu, 09 Sep 2010 09:16:25 GMT</pubDate>
			<description>The upgrade, release and pricing information on *V-Ray 2.0 for 3ds Max* is also available 
 
We are pleased to announce the start of the *V-Ray RT GPU Beta* (http://chaosgroup.com/rdr/fc14e667bccb4cb3a72c6ced04da7021) testing program. It is fully integrated within Autodesk 3ds Max and allows up to...</description>
			<content:encoded><![CDATA[<div><i>The upgrade, release and pricing information on <b>V-Ray 2.0 for 3ds Max</b> is also available</i><br />
<br />
We are pleased to announce the start of the <a href="http://chaosgroup.com/rdr/fc14e667bccb4cb3a72c6ced04da7021" target="_blank"><b>V-Ray RT GPU Beta</b></a> testing program. It is fully integrated within Autodesk 3ds Max and allows up to 30 times faster rendering and real time interaction with the virtual environment. This highly scalable, production ready rendering solution offers a number of new features like real time shading and lights set-up, distributed and cross platform rendering, progressive path tracing and many others. <br />
<br />
Take a look at the full description and installation process and other useful information <a href="http://chaosgroup.com/rdr/fc14e667bccb4cb3a72c6ced04da7021" target="_blank">here </a>if you are interested to become a beta tester and experience the new GPU based solution.<br />
<br />
<b>After the beta testing period, V-Ray RT GPU will become a part of <a href="http://chaosgroup.com/rdr/5568aeb28e4d8ce7bc11ffe83da18aa0" target="_blank">V-Ray 2.0</a>. V-Ray 2.0</b> for 3ds Max combines V-Ray for 3ds Max production renderer, V-Ray RT on CPU and V-Ray RT on GPU. Its official release date is planned for 6th of December 2010.<br />
<br />
For additional information browse the <a href="http://chaosgroup.com/rdr/ac47f1894743a0b620a0df94fe21ba9d" target="_blank">Chaos Group website &gt;&gt;</a></div>


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			<category domain="http://www.vfxtalk.com/forum/forumdisplay.php?f=128">Your News</category>
			<dc:creator>V-Ray</dc:creator>
			<guid isPermaLink="true">http://www.vfxtalk.com/forum/showthread.php?t=27265</guid>
		</item>
		<item>
			<title><![CDATA[>> Position Pass, ROTATION into nuke.]]></title>
			<link>http://www.vfxtalk.com/forum/showthread.php?t=27264&amp;goto=newpost</link>
			<pubDate>Thu, 09 Sep 2010 07:56:01 GMT</pubDate>
			<description><![CDATA[Hi everyone, 
 
I'd like to make *with "expression node" a rotation of a Ppass*, 
Do you know the maths involved for this ? 
 
Thanks.]]></description>
			<content:encoded><![CDATA[<div>Hi everyone,<br />
<br />
I'd like to make <b>with &quot;expression node&quot; a rotation of a Ppass</b>,<br />
Do you know the maths involved for this ?<br />
<br />
Thanks.</div>

]]></content:encoded>
			<category domain="http://www.vfxtalk.com/forum/forumdisplay.php?f=60">NUKE from The Foundry</category>
			<dc:creator>poulpenoir</dc:creator>
			<guid isPermaLink="true">http://www.vfxtalk.com/forum/showthread.php?t=27264</guid>
		</item>
		<item>
			<title>STUDIO K</title>
			<link>http://www.vfxtalk.com/forum/showthread.php?t=27263&amp;goto=newpost</link>
			<pubDate>Thu, 09 Sep 2010 05:09:58 GMT</pubDate>
			<description>STUDIO K                   
Launching WORLDCLASS  VFX AND DI           TRAINING+STUDIO</description>
			<content:encoded><![CDATA[<div><div align="right"><font size="6"><font face="Arial Black"><font color="DarkGreen">STUDIO K</font>                  <br />
<font size="4"><font face="Comic Sans MS">L</font><font face="Comic Sans MS"><font color="Black">aunching WORLDCLASS  VFX AND DI</font></font>          </font> <font color="Yellow">TRAINING</font>+<font color="Red">STUDIO         </font>  <br />
</font></font></div></div>

]]></content:encoded>
			<category domain="http://www.vfxtalk.com/forum/forumdisplay.php?f=128">Your News</category>
			<dc:creator>karthik vfx</dc:creator>
			<guid isPermaLink="true">http://www.vfxtalk.com/forum/showthread.php?t=27263</guid>
		</item>
		<item>
			<title>VFX 403 - Cib</title>
			<link>http://www.vfxtalk.com/forum/showthread.php?t=27262&amp;goto=newpost</link>
			<pubDate>Thu, 09 Sep 2010 04:38:36 GMT</pubDate>
			<description>Place holder, I hope to find time to give this a shot. Downloaded both peaces of footage this evening, played around with them a bit. It was pretty easy to work with, I tried several ways of creating variation so the people and actions were not so repetitive. Other than chaining the star frame on...</description>
			<content:encoded><![CDATA[<div>Place holder, I hope to find time to give this a shot. Downloaded both peaces of footage this evening, played around with them a bit. It was pretty easy to work with, I tried several ways of creating variation so the people and actions were not so repetitive. Other than chaining the star frame on the different clips to create variations in action I tried some color correction to vary up the colors a bit as well.<br />
<br />
I am now trying to decide what kind of scene this footage fits in best.</div>

]]></content:encoded>
			<category domain="http://www.vfxtalk.com/forum/forumdisplay.php?f=109">VFXChallenge WIP Forum</category>
			<dc:creator>Cib</dc:creator>
			<guid isPermaLink="true">http://www.vfxtalk.com/forum/showthread.php?t=27262</guid>
		</item>
		<item>
			<title>Hide menu bar</title>
			<link>http://www.vfxtalk.com/forum/showthread.php?t=27261&amp;goto=newpost</link>
			<pubDate>Wed, 08 Sep 2010 23:29:30 GMT</pubDate>
			<description>Hi, is there any way to hide the menu bar???  
 
Thanks.</description>
			<content:encoded><![CDATA[<div>Hi, is there any way to hide the menu bar??? <br />
<br />
Thanks.</div>

]]></content:encoded>
			<category domain="http://www.vfxtalk.com/forum/forumdisplay.php?f=60">NUKE from The Foundry</category>
			<dc:creator>shader</dc:creator>
			<guid isPermaLink="true">http://www.vfxtalk.com/forum/showthread.php?t=27261</guid>
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			<title>Intelligent Creatures - 3D Generalists</title>
			<link>http://www.vfxtalk.com/forum/showthread.php?t=27260&amp;goto=newpost</link>
			<pubDate>Wed, 08 Sep 2010 22:24:20 GMT</pubDate>
			<description>Intelligent Creatures is currently seeking experienced 3D Generalists for a 6-8 week project starting mid/end of September. 
   
The position requires creative vision to support the projects of Intelligent Creatures as well as hands on production skills. 
   
Produce 3D elements and complete final...</description>
			<content:encoded><![CDATA[<div>Intelligent Creatures is currently seeking experienced 3D Generalists for a 6-8 week project starting mid/end of September.<br />
  <br />
The position requires creative vision to support the projects of Intelligent Creatures as well as hands on production skills.<br />
  <br />
Produce 3D elements and complete final shots to a very high standard for various applications that may involve some or all of the following disciplines; modeling, texturing, shading, lighting, tracking, animating, scripting, rendering. Will have a thorough knowledge and ability to use the tools that produce Digital Animation; i.e. Maya, Houdini, etc, and be able to take direction from Visual Effects Supervisor, Producer and Team-Lead.<br />
  <br />
You will have artistic flexibility, versatility, ability to match and/or adapt 3D elements to suit a range of production designs, along with the following:<br />
<br />
- Creative problem solving.<br />
- Driven by the desire to do innovative, high quality work.<br />
- Must have good understanding of both technical and creative aspect of projects.<br />
- Firm commitment to meeting deadlines.<br />
- Use and maintain approved file structure and accepted internal workflows.<br />
- Strong design, composition and colour skills.<br />
- Ability to work and finish tasks unsupervised, as well as in a team setting.<br />
- Ability to complete 3D projects according to the expectations and budgets implemented by Intelligent Creatures.<br />
- Strong interpersonal skills and the ability to effectively communicate orally and in writing with a wide range of individuals <br />
  - Skill, knowledge and understanding of visual effects, production and implementation.<br />
  <br />
Please e-mail  <a href="mailto:jobs@intelligentcreatures.com">jobs@intelligentcreatures.com</a> with your resumé, demo reel with breakdowns, and availability with subject line &quot;3D Generalist&quot;. <br />
<br />
We thank all candidates in advance for applying but only those selected will be contacted for an interview<br />
   <br />
  <font color="black">Preference will be given to Ontario Residents.</font><br />
<br />
<font color="black">NO PHONE CALLS OR DROP-INS PLEASE.</font></div>

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			<category domain="http://www.vfxtalk.com/forum/forumdisplay.php?f=29">The Job Lot</category>
			<dc:creator>icjobs</dc:creator>
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